mason miller

mason millermason millermason miller

mason miller

mason millermason millermason miller
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No Rest for the Wicked

Project Type:  University / group project

Software Used: Unreal Engine 5

Languages Used: C++, Blueprints

Primary Role(s): Gameplay Programming

Player Interactable Objects

Level Design

Asset Sourcing and Evaluation

Unreal Engine Build Packaging

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